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OpenGL screencast video tutorial HD 20 - Anti Aliasing

In this screencast (OpenGL video tutorial), I explain how to use Anti-Aliasing in your OpenGL program.

OpenGL functions used in this screencast: glBlendFunc, glHint

OpenGL parameters used in this screencast: GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_LINE_SMOOTH_HINT, GL_TEXTURE_COMPRESSION_HINT, GL_POLYGON_SMOOTH_HINT, GL_DONT_CARE, GL_NICEST, GL_FASTEST

The code is available to download on Github

Watch the Screencast

YouTube