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OpenGL screencast 13 - Lighting and Material Part 2 - Materials

In this screencast (OpenGL video tutorial), I discuss materials and explain the difference between using glColorMaterial and glMaterial.

OpenGL commands used in this screencast: glDisable(), glEnable(), glColorMaterial(), glMaterial()

OpenGL parameters used in this screencast: GL_COLOR_MATERIAL, GL_FRONT, GL_FRONT_AND_BACK, GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_SHININESS, GL_EMISSION, GL_AMBIENT_AND_DIFFUSE

The code is available to download on Github

Watch the Screencast

YouTube