Categories: archive |code

OpenGL screencast video tutorial HD 21 - Skybox

In this screencast (OpenGL video tutorial), I explain how to create a Skybox in your OpenGL program.

OpenGL functions used in this screencast: glBindTexture, glTexCoord2f, glVertex3f

OpenGL parameters used in this screencast: GL_TEXTURE_2D, GL_QUADS

The code is available to download on Github

Watch the Screencast